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AAEmu / AAEmu / 24954736396
5%
develop: 5%

Build:
Build:
LAST BUILD BRANCH: ship-equipment
DEFAULT BRANCH: develop
Ran 26 Apr 2026 10:48AM UTC
Jobs 1
Files 2065
Run time 3min
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26 Apr 2026 10:46AM UTC coverage: 4.802% (-0.01%) from 4.815%
24954736396

Pull #1423

github

web-flow
Merge 074b75705 into ec41d6994
Pull Request #1423: Marine mechanics part8 (Implementation of marine weather events)

0 of 204 new or added lines in 11 files covered. (0.0%)

29 existing lines in 4 files now uncovered.

3201 of 66663 relevant lines covered (4.8%)

0.05 hits per line

Uncovered Changes

Lines Coverage ∆ File
70
0.0
AAEmu.Game/Weather/StormShipLogic.cs
67
0.0
AAEmu.Game/Physics/Forces/WhirlpoolShipPull.cs
20
0.0
0.0% AAEmu.Game/Models/Game/DoodadObj/DoodadSpawner.cs
18
0.0
0.0% AAEmu.Game/Core/Packets/C2G/CSStartSkillPacket.cs
12
0.0
0.0% AAEmu.Game/Models/Game/DoodadObj/Funcs/DoodadFuncRatioRespawn.cs
4
0.0
0.0% AAEmu.Game/Core/Managers/World/PhysicsManager.cs
4
0.0
0.0% AAEmu.Game/Physics/ShipController.cs
3
0.0
0.0% AAEmu.Game/Core/Managers/World/SpawnManager.cs
2
4.08
-0.01% AAEmu.Game/Models/Game/DoodadObj/Doodad.cs
2
0.0
0.0% AAEmu.Game/Models/Observers/TimeOfDayObserver.cs
2
0.0
0.0% AAEmu.Game/Models/Tasks/Doodads/DoodadFuncFinalTask.cs

Coverage Regressions

Lines Coverage ∆ File
26
0.0
0.0% AAEmu.Game/Core/Packets/C2G/CSStartSkillPacket.cs
1
0.0
0.0% AAEmu.Game/Models/Game/DoodadObj/DoodadSpawner.cs
1
0.0
0.0% AAEmu.Game/Models/Game/DoodadObj/Funcs/DoodadFuncRatioRespawn.cs
1
0.0
0.0% AAEmu.Game/Models/Observers/TimeOfDayObserver.cs
Jobs
ID Job ID Ran Files Coverage
1 24954736396.1 26 Apr 2026 10:48AM UTC 2065
4.8
GitHub Action Run
Source Files on build 24954736396
  • Tree
  • List 2065
  • Changed 10
  • Source Changed 10
  • Coverage Changed 9
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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  • Github Actions Build #24954736396
  • Pull Request #1423
  • PR Base - develop (#24788162402)
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