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AAEmu / AAEmu / 24788162402
5%

Build:
DEFAULT BRANCH: develop
Ran 22 Apr 2026 03:51PM UTC
Jobs 1
Files 2063
Run time 5min
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22 Apr 2026 03:49PM UTC coverage: 4.815%. Remained the same
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fix(game): fixed potential labor generation bug (#1422)

* fix(game): fixed potential labor generation bug

- Remove the early exit guard that only checked for Credits and Loyalty tick configurations, ensuring Labor ticks can process independently.
- Materialize the connection list to a list before iteration to prevent "collection modified" exceptions if a player disconnects during the tick.

* Update AAEmu.Game/Core/Managers/TimedRewardsManager.cs

Honestly didn't know it would create a new list rather than a limited iterator.

Co-authored-by: greptile-apps[bot] <165735046+greptile-apps[bot]@users.noreply.github.com>

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Co-authored-by: greptile-apps[bot] <165735046+greptile-apps[bot]@users.noreply.github.com>

3201 of 66479 relevant lines covered (4.82%)

0.05 hits per line

Jobs
ID Job ID Ran Files Coverage
1 24788162402.1 22 Apr 2026 03:51PM UTC 2063
4.82
GitHub Action Run
Source Files on build 24788162402
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