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AAEmu / AAEmu / 24598651310
5%

Build:
DEFAULT BRANCH: develop
Ran 18 Apr 2026 06:17AM UTC
Jobs 1
Files 2077
Run time 3min
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18 Apr 2026 06:16AM UTC coverage: 4.805% (-0.001%) from 4.806%
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fix(game): fix loading order issues for items, mail and housing data (#1410)

* fix(game): fix loading order issues for items, mail and housing data

- Move `LoadUserItems` directly into the `ItemManager` loading sequence to ensure user data is initialized immediately after item templates.
- Defer housing localization and taxation lookups to `PostLoad` to prevent circular dependencies or null references when managers are not yet fully initialized during the initial data read.
- Introduce `TaxationId` to `HousingTemplate` to facilitate the deferred lookup.

* fix(game): refine HousingTemplate property access and initialization

- Update `HousingTemplate` properties to use `init` accessors for safer data initialization.
- Change `TaxationId` to `internal` to encapsulate the raw ID and encourage usage of the linked `Taxation` object.
- Refactor `HousingGameData` loading logic to use object initializers.

0 of 35 new or added lines in 3 files covered. (0.0%)

3 existing lines in 2 files now uncovered.

3197 of 66531 relevant lines covered (4.81%)

0.05 hits per line

Uncovered Changes

Lines Coverage ∆ File
33
0.0
0.0% AAEmu.Game/GameData/HousingGameData.cs
1
3.41
-0.0% AAEmu.Game/Core/Managers/ItemManager.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Housing/HousingTemplate.cs

Coverage Regressions

Lines Coverage ∆ File
2
0.0
0.0% AAEmu.Game/GameData/HousingGameData.cs
1
3.41
-0.0% AAEmu.Game/Core/Managers/ItemManager.cs
Jobs
ID Job ID Ran Files Coverage
1 24598651310.1 18 Apr 2026 06:17AM UTC 2077
4.81
GitHub Action Run
Source Files on build 24598651310
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  • Changed 4
  • Source Changed 4
  • Coverage Changed 4
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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