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Ortham / libloadorder / 24361727405
93%

Build:
DEFAULT BRANCH: master
Ran 13 Apr 2026 07:11PM UTC
Jobs 2
Files 22
Run time 1min
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13 Apr 2026 06:59PM UTC coverage: 93.088% (+0.06%) from 93.032%
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Ortham
Stop writing blueprint plugins and BlueprintShips plugins to plugins.txt

Since the game removes them on startup, writing them can lead to a situation where you're basically fighting the game to keep them active or with a certain load order. In discussion with xEdit, MO2, Wrye Bash and Vortex devs it was agreed that it would be better to basically declare that BlueprintShips plugins or blueprint plugins that are not blueprint masters are unsupported, since only blueprint masters have an unambiguous load order and there are no official examples of the other types so they're probably not intended plugin types.

See <https://github.com/loot/loot/issues/2198> for more information.

41 of 41 new or added lines in 1 file covered. (100.0%)

9831 of 10561 relevant lines covered (93.09%)

3964093.88 hits per line

Jobs
ID Job ID Ran Files Coverage
1 24361727405.1 13 Apr 2026 07:11PM UTC 22
92.85
GitHub Action Run
2 24361727405.2 13 Apr 2026 07:12PM UTC 22
91.93
GitHub Action Run
Source Files on build 24361727405
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