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DemoBytom / DemoEngine / 23272566768
32%
develop: 26%

Build:
Build:
LAST BUILD BRANCH: feature/forward_plus_renderer
DEFAULT BRANCH: develop
Ran 18 Mar 2026 11:49PM UTC
Jobs 1
Files 79
Run time 1min
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18 Mar 2026 11:42PM UTC coverage: 32.627%. Remained the same
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DemoBytom
More work on the Geometry Pass for Forward+ Renderer

Additionally - small fixes in `RenderTexture` - I was incorrectly resolving mip levels. Those shouldn't be taken from the `resourceDescription` that was used to create description, but from the resource itself - the reason - if you set MipLevels = 0 GPU will automatically set a number of mip levels based on the resource size.
A dispose was also fixed to correctly dispose only allocated render target views, not the whole array of partially uninitialized render target views.

Width and Height value structs got overloads for greater and lesser operators, as well as a Max functions.

The GPass is now initialized in the Rendering Engine.

1263 of 3871 relevant lines covered (32.63%)

0.36 hits per line

Jobs
ID Job ID Ran Files Coverage
1 23272566768.1 18 Mar 2026 11:49PM UTC 146
16.81
Source Files on build 23272566768
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  • Changed 17
  • Source Changed 2
  • Coverage Changed 16
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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