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AAEmu / AAEmu / 22867527023
5%

Build:
DEFAULT BRANCH: develop
Ran 09 Mar 2026 06:03PM UTC
Jobs 1
Files 2105
Run time 4min
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09 Mar 2026 06:01PM UTC coverage: 12.425% (+0.002%) from 12.423%
22867527023

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fix(game): resolve NPC spawner loading order and clean up related code (#1382)

- Move NPC member and spawner ID mapping into `NpcGameData.PostLoad` to ensure correct initialization order during the boot sequence.
- Cleaned up `NpcManager`, `SpawnManager`, and `NpcGameData` to follow standard C# property naming conventions and improve code organization.
- Updated `SpawnManager` logic to better handle dynamic spawner generation when pre-defined templates are missing.
- Enhance the `around` command to support NPC spawner inspection for better debugging.
- Add support for equipment pack IDs within NPC templates. (currently not used)

12 of 252 new or added lines in 5 files covered. (4.76%)

10 existing lines in 3 files now uncovered.

8513 of 68515 relevant lines covered (12.43%)

0.12 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
6
0.0
0.0% AAEmu.Game/Models/Game/NPChar/NpcSpawnerNpc.cs
15
0.0
0.0% AAEmu.Game/Scripts/Commands/Around.cs
33
4.13
0.07% AAEmu.Game/GameData/NpcGameData.cs
80
0.0
0.0% AAEmu.Game/Core/Managers/World/SpawnManager.cs
106
1.57
1.16% AAEmu.Game/Core/Managers/UnitManagers/NpcManager.cs

Uncovered Existing Lines

Lines Coverage ∆ File
1
4.13
0.07% AAEmu.Game/GameData/NpcGameData.cs
2
0.0
0.0% AAEmu.Game/Models/Game/NPChar/NpcSpawnerNpc.cs
7
1.57
1.16% AAEmu.Game/Core/Managers/UnitManagers/NpcManager.cs
Jobs
ID Job ID Ran Files Coverage
1 22867527023.1 09 Mar 2026 06:03PM UTC 2105
12.43
GitHub Action Run
Source Files on build 22867527023
  • Tree
  • List 2105
  • Changed 6
  • Source Changed 6
  • Coverage Changed 6
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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