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AAEmu / AAEmu / 20896586375
2%

Build:
DEFAULT BRANCH: develop
Ran 11 Jan 2026 02:21PM UTC
Jobs 1
Files 2088
Run time 3min
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11 Jan 2026 02:18PM UTC coverage: 2.232% (+0.006%) from 2.226%
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[Game] Implement crafting grade inheritance (#1336)

* [Game] Implement grade inheritance

* Update LootPack.cs

* Free regrade clamp and recommended change

* Update CharacterCraft.cs

Replaced magic number in the clamp and call Owner.Inventory.Bag directly.

* Update CharacterCraft.cs

Forgot to also change the proper version, now has direct bag reference.

* More dynamic grade check

* Updates max grade check (again)

It's not pretty, but it does what you asked for.

478 of 27166 branches covered (1.76%)

Branch coverage included in aggregate %.

0 of 55 new or added lines in 4 files covered. (0.0%)

2 existing lines in 1 file now uncovered.

2073 of 87134 relevant lines covered (2.38%)

1.38 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
2
0.0
0.0% AAEmu.Game/Core/Managers/ItemManager.cs
2
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/GainLootPackItemEffect.cs
4
0.0
0.0% AAEmu.Game/Models/Game/Items/Loots/LootPack.cs
47
0.0
0.0% AAEmu.Game/Models/Game/Char/CharacterCraft.cs

Uncovered Existing Lines

Lines Coverage ∆ File
2
0.0
0.0% AAEmu.Game/Models/Game/Items/Loots/LootPack.cs
Jobs
ID Job ID Ran Files Coverage
1 20896586375.1 11 Jan 2026 02:21PM UTC 2088
2.23
GitHub Action Run
Source Files on build 20896586375
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  • List 2088
  • Changed 8
  • Source Changed 4
  • Coverage Changed 8
Coverage ∆ File Lines Relevant Covered Missed Hits/Line Branch Hits Branch Misses
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