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Stellarium / stellarium / 14109831416
12%
master: 12%

Build:
Build:
LAST BUILD BRANCH: planetary-hips-gui
DEFAULT BRANCH: master
Ran 27 Mar 2025 03:15PM UTC
Jobs 1
Files 631
Run time 2min
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27 Mar 2025 02:54PM UTC coverage: 11.993%. First build
14109831416

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Some fixes in the new sprite rendering

First of all is the switch to using Triangles instead TriangleStrip,
since we have a bunch of unconnected sprites.

Also I replaced two separate arrays of x and y coordinates with a single
array of Vec2f, which not only makes the method signature more concise,
but also avoids the need to juggle the floats between containers.

0 of 26 new or added lines in 2 files covered. (0.0%)

14614 of 121851 relevant lines covered (11.99%)

15536.01 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
4
0.0
src/core/modules/Nebula.cpp
22
0.0
src/core/StelPainter.cpp
Jobs
ID Job ID Ran Files Coverage
1 14109831416.1 27 Mar 2025 03:15PM UTC 631
11.99
GitHub Action Run
Source Files on build 14109831416
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  • List 631
  • Changed 0
  • Source Changed 0
  • Coverage Changed 0
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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  • Github Actions Build #14109831416
  • f1dd2ec2 on github
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