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JackAshwell11 / Hades / 11016056666
73%

Build:
DEFAULT BRANCH: main
Ran 24 Sep 2024 02:36PM UTC
Jobs 5
Files 36
Run time 1min
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24 Sep 2024 02:34PM UTC coverage: 77.417% (+0.06%) from 77.36%
11016056666

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JackAshwell11
Fixed bug where bullets would hit other game objects of the same type. This just needed a Chipmunk2D collision filter to ensure collisions aren't detected if they hit another game object of the same type.

Increased the speed of bullets.

120 of 209 branches covered (57.42%)

Branch coverage included in aggregate %.

11 of 11 new or added lines in 2 files covered. (100.0%)

1097 of 1363 relevant lines covered (80.48%)

2195.73 hits per line

Jobs
ID Job ID Ran Files Coverage
1 run-cpp-ubuntu-latest - 11016056666.1 24 Sep 2024 02:36PM UTC 0
99.73
GitHub Action Run
2 run-python-ubuntu-latest-3.11 - 11016056666.2 24 Sep 2024 02:37PM UTC 0
56.01
GitHub Action Run
3 run-python-ubuntu-latest-3.12 - 11016056666.3 24 Sep 2024 02:37PM UTC 0
55.53
GitHub Action Run
4 run-python-windows-latest-3.11 - 11016056666.4 24 Sep 2024 02:39PM UTC 0
56.01
GitHub Action Run
5 run-python-windows-latest-3.12 - 11016056666.5 24 Sep 2024 02:39PM UTC 0
55.53
GitHub Action Run
Source Files on build 11016056666
Detailed source file information is not available for this build.
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