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Matoking / protontricks / 5304238082
96%

Build:
DEFAULT BRANCH: master
Ran 18 Jun 2023 02:41PM UTC
Jobs 6
Files 78
Run time 2s
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Matoking
Do not use loop to check for launcher

Do not use a loop to sleep until the Steam Runtime
launcher has finished starting up. Instead, create a pipe and pass it to
the underlying `steam-runtime-launcher-service` executable; the
executable will write to it and close it to indicate the launcher has
finished starting up.

After this every subsequent `wine_launch.sh` invocation can assume the
launcher is up instead of checking for the socket in a loop.

This approach was suggested by @smcv on GitHub.

Fixes #231

7132 of 7508 relevant lines covered (94.99%)

1.18 hits per line

Jobs
ID Job ID Ran Files Coverage
1 python-3.7 - 5304238082.1 18 Jun 2023 02:42PM UTC 0
94.94
2 python-3.11 - 5304238082.2 18 Jun 2023 02:42PM UTC 0
94.98
3 python-3.10 - 5304238082.3 18 Jun 2023 02:42PM UTC 0
94.98
4 python-3.6 - 5304238082.4 18 Jun 2023 02:42PM UTC 0
94.94
5 python-3.9 - 5304238082.5 18 Jun 2023 02:42PM UTC 0
95.05
6 python-3.8 - 5304238082.6 18 Jun 2023 02:42PM UTC 0
95.05
Source Files on build 5304238082
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