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flow / Caustic / 165
1%

Build:
DEFAULT BRANCH: master
Ran 10 Mar 2014 07:08PM UTC
Jobs 1
Files 92
Run time –
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Fix various texture problems, and using the wrong draw count variable in GL21VertexArray

53 of 2900 relevant lines covered (1.83%)

0.14 hits per line

Jobs
ID Job ID Ran Files Coverage
1 165.1 10 Mar 2014 07:08PM UTC 0
1.83
Travis Job 165.1
Source Files on build 165
Detailed source file information is not available for this build.
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