• Home
  • Features
  • Pricing
  • Docs
  • Announcements
  • Sign In

google / shaderc / 366
95%

Build:
DEFAULT BRANCH: master
Ran 02 Feb 2016 05:12AM UTC
Jobs 1
Files 34
Run time 1s
Badge
Embed ▾
README BADGES
x

If you need to use a raster PNG badge, change the '.svg' to '.png' in the link

Markdown

Textile

RDoc

HTML

Rst

pending completion
366

push

travis-ci

dneto0
Add --target-env option to glslc

It specifies the target environment, determining
available language features, and builtin, and SPIR-V
conventions.

Note that the -std determines the dialect of the shader
source code.  That's subtly different.

21 of 21 new or added lines in 1 file covered. (100.0%)

1161 of 1205 relevant lines covered (96.35%)

2087.22 hits per line

Jobs
ID Job ID Ran Files Coverage
6 366.6 (SHADERC_BUILD_TYPE=Debug SHADERC_CODE_COVERAGE=ON) 02 Feb 2016 05:12AM UTC 0
96.35
Travis Job 366.6
Source Files on build 366
Detailed source file information is not available for this build.
  • Back to Repo
  • Travis Build #366
  • f6d83745 on github
  • Prev Build on master (#364)
  • Next Build on master (#368)
STATUS · Troubleshooting · Open an Issue · Sales · Support · CAREERS · ENTERPRISE · START FREE · SCHEDULE DEMO
ANNOUNCEMENTS · TWITTER · TOS & SLA · Supported CI Services · What's a CI service? · Automated Testing

© 2026 Coveralls, Inc