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CleverRaven / Cataclysm-DDA / 13397
33%

Build:
DEFAULT BRANCH: master
Ran 27 Nov 2018 11:00AM UTC
Jobs 1
Files 453
Run time 37s
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kevingranade
Move deploying tents into an iuse_actor (#26843)

* Move deploying tents into an iuse_actor

Store relevant furniture / item ids there instead of hard coding them.

Changed the examine code for picking up the tents to use that data.

Added a `debugmsg` when the program can not determine how to pick up the given furniture.

Fixes a bug: now returns a damaged shelter kit when appropriate (previously the check for brokenness would not be run for shelter kits).

Un-hardcode pickung up a stepladder.

Adds better information about why a tent can not be placed.

32288 of 123821 relevant lines covered (26.08%)

120896.97 hits per line

Jobs
ID Job ID Ran Files Coverage
8 13397.8 (COMPILER=g++-7 CXXFLAGS='-Wno-implicit-fallthrough' CODE_COVERAGE=true) 27 Nov 2018 11:00AM UTC 0
26.08
Travis Job 13397.8
Source Files on build 13397
Detailed source file information is not available for this build.
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