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wartoshika / qhun-engine / 18
53%
master: 82%

Build:
Build:
LAST BUILD BRANCH: refactor1
DEFAULT BRANCH: master
Ran 18 Jul 2017 04:13PM UTC
Jobs 3
Files 78
Run time 9s
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wartoshika
added tile clustering to increase rendering speed. renderer is now WIP for clustering

92 of 224 branches covered (41.07%)

Branch coverage included in aggregate %.

37 of 37 new or added lines in 5 files covered. (100.0%)

519 of 944 relevant lines covered (54.98%)

5.63 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
1
100.0
src/client/Client.ts
1
100.0
src/client/collision/CollisionDetection.ts
3
100.0
src/client/Game.ts
5
100.0
src/client/asset/TileMap.ts
26
100.0
src/client/world/World.ts

Uncovered Existing Lines

Lines Coverage ∆ File
1
100.0
src/client/render/CanvasRenderer.ts
1
100.0
src/client/world/World.ts
Jobs
ID Job ID Ran Files Coverage
1 18.1 18 Jul 2017 04:13PM UTC 0
52.31
Travis Job 18.1
2 18.2 18 Jul 2017 04:13PM UTC 0
52.31
Travis Job 18.2
3 18.3 18 Jul 2017 04:13PM UTC 0
52.31
Travis Job 18.3
Source Files on build 18
Detailed source file information is not available for this build.
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