• Home
  • Features
  • Pricing
  • Docs
  • Announcements
  • Sign In

mosra / magnum / 800
45%
master: 20%

Build:
Build:
LAST BUILD BRANCH: culling-math
DEFAULT BRANCH: master
Ran 11 Apr 2017 10:51PM UTC
Jobs 1
Files 323
Run time 21s
Badge
Embed ▾
README BADGES
x

If you need to use a raster PNG badge, change the '.svg' to '.png' in the link

Markdown

Textile

RDoc

HTML

Rst

pending completion
800

push

travis-ci

mosra
GL_TEXTURE_COMPRESSED_IMAGE_SIZE is *always* size of one cubemap face.

For some reason I thought it's size of one face pre-ARB_DSA and size of
all six faces on ARB_DSA. NVidia drivers (which return different size
based on whether the texture is immutable, which is totally crazy)
didn't help with that at all. Now I realized this while fixing test
failures on Mesa. IIRC I couldn't find a clear explanation in the spec
anyway, so I'll just bite the bullet and assume *this* is the correct
way now. Mesa tests now pass instead of saying that my provided buffer
size is too small.

5721 of 7367 relevant lines covered (77.66%)

438140.23 hits per line

Jobs
ID Job ID Ran Files Coverage
1 800.1 (TARGET=desktop) 11 Apr 2017 10:51PM UTC 0
77.66
Travis Job 800.1
Source Files on build 800
Detailed source file information is not available for this build.
  • Back to Repo
  • Travis Build #800
  • f5b16725 on github
  • Prev Build on next (#799)
  • Next Build on next (#803)
STATUS · Troubleshooting · Open an Issue · Sales · Support · CAREERS · ENTERPRISE · START FREE · SCHEDULE DEMO
ANNOUNCEMENTS · TWITTER · TOS & SLA · Supported CI Services · What's a CI service? · Automated Testing

© 2026 Coveralls, Inc