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google / shaderc / 506

Builds Branch Commit Type Ran Committer Via Coverage
506 master If no tag in the repo, then show the commit hash Also, use subprocess.Popen and p.communicate to get better portability for Windows. push 24 Feb 2016 05:40PM UTC dneto0 travis-ci pending completion   set done
505 master Use raw string literal to store help messages. push 24 Feb 2016 05:33PM UTC dekimir travis-ci pending completion   set done
504 master If no tag in the repo, then show the commit hash Also, use subprocess.Popen and p.communicate to get better portability for Windows. Pull #155 24 Feb 2016 05:27PM UTC dneto0 travis-ci pending completion   set done
503 master If no tag in the repo, then show the commit hash Also, use subprocess.Popen and p.communicate to get better portability for Windows. Pull #155 24 Feb 2016 05:20PM UTC dneto0 travis-ci pending completion   set done
502 master Fixed CMake to use PYTHON_EXECUTABLE everywhere. It looks like some verisons of cmake set PYTHON_EXE but others do not. According to the documentation PYTHON_EXECUTABLE is the correct way to do it. push 24 Feb 2016 04:33PM UTC AWoloszyn travis-ci pending completion   set done
500 master Use raw string literal to store help messages. Pull #153 24 Feb 2016 03:28PM UTC antiagainst travis-ci pending completion   set done
499 master Add one-line overview to glslc help text push 24 Feb 2016 12:35PM UTC dneto0 travis-ci pending completion   set done
497 master Export the includes in the android.mk file When we generate libshaderc_combined in Android.mk, also create a libs/ and include/ directory that contains the actual libraries. This means a library can be created containing the libraries and includ... push 24 Feb 2016 12:19AM UTC AWoloszyn travis-ci pending completion   set done
496 master Export the includes in the android.mk file When we generate libshaderc_combined in Android.mk, also create a libs/ and include/ directory that contains the actual libraries. This means a library can be created containing the libraries and includ... Pull #150 23 Feb 2016 05:51PM UTC AWoloszyn travis-ci pending completion   set done
495 master Export the includes in the android.mk file When we generate libshaderc_combined in Android.mk, also create a libs/ and include/ directory that contains the actual libraries. This means a library can be created containing the libraries and includ... Pull #150 23 Feb 2016 09:02AM UTC AWoloszyn travis-ci pending completion   set done
494 master Add an example program for simple C++ API usage The program demonstrates basic shader compilation using the Shaderc C++ API. For clarity, each method is deliberately self-contained. Techniques demonstrated: - Preprocessing GLSL source text - Co... push 23 Feb 2016 01:29AM UTC dneto0 travis-ci pending completion   set done
493 master Remove unnecessary include directory directive Pull #149 23 Feb 2016 01:21AM UTC dneto0 travis-ci pending completion   set done
492 master Add an example program for simple C++ API usage The program demonstrates basic shader compilation using the Shaderc C++ API. For clarity, each method is deliberately self-contained. Techniques demonstrated: - Preprocessing GLSL source text - Co... Pull #149 22 Feb 2016 11:12PM UTC dneto0 travis-ci pending completion   set done
488 master Added third_party license files. This lets us keep better track of licenses for our dependencies. Pull #148 22 Feb 2016 02:54PM UTC AWoloszyn travis-ci pending completion   set done
487 master Removed FileCompiler members disassemble_ and preprocess_only_ Also fixed comment text copy-pasta. Pull #143 21 Feb 2016 11:41PM UTC dneto0 travis-ci pending completion   set done
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