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MeltyPlayer / FinModelUtility / 6689367762

Builds Branch Commit Type Ran Committer Via Coverage
6689367762 main Added support for specular textures to standard materials. push 30 Oct 2023 07:07AM UTC MeltyPlayer github
29.47
6688946281 main Updated the goldens. push 30 Oct 2023 06:10AM UTC MeltyPlayer github
29.47
6673440562 main Update README.md push 28 Oct 2023 12:17AM UTC web-flow github
29.21
6673086116 main Update universal_asset_tool.exe push 27 Oct 2023 11:15PM UTC MeltyPlayer github
29.21
6673064511 main Fixed a stupid bug that was breaking the GitHub action. push 27 Oct 2023 11:11PM UTC MeltyPlayer github
29.21
6649138037 main Tried getting bones set up in Melee, though it's not really working yet. push 26 Oct 2023 03:42AM UTC MeltyPlayer github
27.43
6648714848 main Cleaned up PObj slightly by pulling out the display list reading logic into its own method. push 26 Oct 2023 02:36AM UTC MeltyPlayer github
27.48
6646575812 main Added support for reading Dat palette textures and fixed some various texture-related bugs. push 25 Oct 2023 10:01PM UTC MeltyPlayer github
27.48
6645267304 main Added basic material support to the Dat importer. push 25 Oct 2023 07:39PM UTC MeltyPlayer github
27.59
6637500850 main Cleaned up the Melee code a bit more. push 25 Oct 2023 08:13AM UTC MeltyPlayer github
27.61
6637289722 main Finally started cleaning up the Melee model loader based on Smash Forge's implementation. push 25 Oct 2023 07:51AM UTC MeltyPlayer github
27.62
6621377460 main Deduplicated logic around generating materials between the low-level and high-level GLTF code, and optimized how textures are converted into GLTF images. push 24 Oct 2023 02:09AM UTC MeltyPlayer github
27.76
6619728726 main Figured out how to do primitive restarts at a hardware level within OpenGL, allowing us to switch from triangles to triangle strips in some cases (which is much more memory efficient). push 23 Oct 2023 10:31PM UTC MeltyPlayer github
27.73
6618241723 main Optimized loading "Cmpr" images. push 23 Oct 2023 07:52PM UTC MeltyPlayer github
27.78
6611458728 main Tried to further optimize how animations are read/allocated, especially for Battalion Wars. push 23 Oct 2023 09:45AM UTC MeltyPlayer github
27.75
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