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danielyule / hearthbreaker / 619

Builds Branch Commit Type Ran Committer Via Coverage
619 master Updated cards to reflect upcoming patch push 03 Dec 2014 01:11PM UTC danielyule travis-ci pending completion   set done
618 master Cleaned up some extraneous actions push 23 Nov 2014 10:31PM UTC danielyule travis-ci pending completion   set done
617 master All cards are now copyable and serializable. This closes #29. The tag system now works for every minion so far released. It still needs some refinement, and more documentation, but it works. push 23 Nov 2014 09:40PM UTC danielyule travis-ci pending completion   set done
616 master Merged remote changes push 22 Nov 2014 03:10AM UTC danielyule travis-ci pending completion   set done
615 master Made Shaman Healing Totem copyable as per #29 push 21 Nov 2014 05:07PM UTC danielyule travis-ci pending completion   set done
614 master Removed Replace action, and updated Summon. Now, summon will add the summoned minion to the right side of the board if the source is the player, or to the right of the minion if the source is a minion push 21 Nov 2014 04:58PM UTC danielyule travis-ci pending completion   set done
613 master Fix for weird rendering in text_agent. Closes #55 push 20 Nov 2014 08:43PM UTC danielyule travis-ci pending completion   set done
612 master Flake8 Fixes push 20 Nov 2014 01:57PM UTC danielyule travis-ci pending completion   set done
610 master Made more neutral minions copyable, as per #29 There are only six non copyable minions left. push 20 Nov 2014 01:32PM UTC danielyule travis-ci pending completion   set done
609 master Removed temp attack. Replaced with a timed aura. push 15 Nov 2014 03:01AM UTC danielyule travis-ci pending completion   set done
608 master Converted all Priest cards to tag system as per #29 push 15 Nov 2014 01:41AM UTC danielyule travis-ci pending completion   set done
607 master Converted Priest minions to tag system push 12 Nov 2014 07:04PM UTC danielyule travis-ci pending completion   set done
606 master Merged the effect refactoring work into master Completed redid how effects are done. Moved to a tag based system, which can be easily serialized, is almost compatible with Focus, and down the road, will allow for JSON specified cards. push 07 Nov 2014 09:22PM UTC danielyule travis-ci pending completion   set done
605 effect_refactoring Almost all effects are on the new system Missing only effects that modify properties of the board (double deathrattle, resurrect at end of turn), and some player effects. push 05 Nov 2014 07:43PM UTC danielyule travis-ci pending completion   set done
604 master Fixed links in replay_format.md push 05 Nov 2014 03:35PM UTC danielyule travis-ci pending completion   set done
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