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Ortham / libloadorder / 6344514049

Builds Branch Commit Type Ran Committer Via Coverage
6344514049 prepare-release Set versions and changelogs for 15.0.0 push 28 Sep 2023 09:41PM UTC Ortham github
90.93
6344221516 master Add support for reading Starfield_<language>.INI The Windows language support is untested because I can't get MS Store Starfield to use any language other than English. push 28 Sep 2023 09:05PM UTC Ortham github
90.93
6344151505 starfield Add support for reading Starfield_<language>.INI The Windows language support is untested because I can't get MS Store Starfield to use any language other than English. push 28 Sep 2023 08:57PM UTC Ortham github
90.93
6343897043 starfield Add support for reading Starfield_<language>.INI The Windows language support is untested because I can't get MS Store Starfield to use any language other than English. push 28 Sep 2023 08:25PM UTC Ortham github
90.93
6316341442 starfield Limit Starfield functionality - Ignore plugins.txt and error on save, as Starfield doesn't currently use plugins.txt - Ignore Starfield.ccc as it doesn't currently exist and if created Starfield doesn't currently use it. push 26 Sep 2023 05:38PM UTC Ortham github
90.69
6305294058 starfield Add default support for Starfield's My Games path push 25 Sep 2023 09:57PM UTC Ortham github
90.64
6304723708 master Refresh implicitly active plugins when loading current state Now that implicitly active plugins are pulled from sources that can't be reasonably assumed to be unchanging, refresh them as part of loading current state in case they've changed since... push 25 Sep 2023 08:50PM UTC Ortham github
90.45
6304630991 stestfile-support Refresh implicitly active plugins when loading current state Now that implicitly active plugins are pulled from sources that can't be reasonably assumed to be unchanging, refresh them as part of loading current state in case they've changed since... push 25 Sep 2023 08:39PM UTC Ortham github
90.45
6304518000 stestfile-support Refresh implicitly active plugins when loading current state Now that implicitly active plugins are pulled from sources that can't be reasonably assumed to be unchanging, refresh them as part of loading current state in case they've changed since... push 25 Sep 2023 08:28PM UTC Ortham github
90.45
6304342787 stestfile-support Refresh implicitly active plugins when loading current state Now that implicitly active plugins are pulled from sources that can't be reasonably assumed to be unchanging, refresh them as part of loading current state in case they've changed since... push 25 Sep 2023 08:10PM UTC Ortham github
90.4
6304230711 stestfile-support Refresh implicitly active plugins when loading current state Now that implicitly active plugins are pulled from sources that can't be reasonably assumed to be unchanging, refresh them as part of loading current state in case they've changed since... push 25 Sep 2023 07:59PM UTC Ortham github
90.41
6303543839 stestfile-support Refresh implicitly active plugins on load Now that implicitly active plugins are pulled from sources that can't be reasonably assumed to be unchanging, refresh them on load in case they've changed since the last time load order data was loaded. ... push 25 Sep 2023 06:46PM UTC Ortham github
89.46
6303450966 stestfile-support Refresh implicitly active plugins on load Now that implicitly active plugins are pulled from sources that can't be reasonably assumed to be unchanging, refresh them on load in case they've changed since the last time load order data was loaded. ... push 25 Sep 2023 06:37PM UTC Ortham github
89.46
6302346000 stestfile-support Make Skyrim's Update.esm implicitly active But not early-loading. push 25 Sep 2023 04:47PM UTC Ortham github
89.06
6292861144 stestfile-support Add lo_get_early_loading_plugins() Now that the list of implicitly active plugins can include plugins without hardcoded positions (which was already true for Skyrim's Update.esm, but it is treated as hardcoded), lo_get_early_loading_plugins() exp... push 24 Sep 2023 10:54PM UTC Ortham github
88.33
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