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code4game / libgltf / 45

Builds Branch Commit Type Ran Committer Via Coverage
45 master use the mime type as data type when load the image push 16 Dec 2020 09:39AM UTC Xing Ji github-action pending completion   set done
44 master fix an issue [6](https://github.com/code4game/libgltf/issues/6) - the image data is incorrect from .glb push 16 Dec 2020 04:53AM UTC Alex Chi github-action pending completion   set done
43 master check the float type by `IsNumber` push 23 Oct 2020 04:35PM UTC Alex Chi github-action pending completion   set done
42 master parse the light extension by `light` and `lights` push 23 Oct 2020 01:22PM UTC Alex Chi github-action pending completion   set done
41 master update about pointer push 16 Oct 2020 06:09PM UTC Alex Chi github-action pending completion   set done
40 master check the null pointer push 16 Oct 2020 05:57PM UTC Alex Chi github-action pending completion   set done
39 master fix the loader path push 16 Oct 2020 05:42PM UTC Alex Chi github-action pending completion   set done
38 master `jsonschematoc11` supports python3+ and fix some bugs push 16 Oct 2020 05:13PM UTC Alex Chi github-action pending completion   set done
37 master fix build error for MT push 16 Oct 2020 05:19AM UTC Alex Chi github-action pending completion   set done
36 master update cpp-coveralls push 16 Oct 2020 05:10AM UTC Alex Chi github-action pending completion   set done
159 master coveralls in azure push 12 Oct 2020 06:43PM UTC alexchicn travis-ci pending completion   set done
158 master fix the output path push 12 Oct 2020 06:36PM UTC alexchicn travis-ci pending completion   set done
157 master fix travis push 12 Oct 2020 06:28PM UTC alexchicn travis-ci pending completion   set done
135 master remove ubuntu and macos from appveyor push 12 Oct 2020 05:39AM UTC Alex Chi travis-ci pending completion   set done
134 master try to build for linux and macos by appveyor push 12 Oct 2020 04:52AM UTC Alex Chi travis-ci pending completion   set done
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