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Tencent / ncnn / 397

Builds Branch Commit Type Ran Committer Via Coverage
397 vulkan add default locked allocator Pull #618 10 Feb 2021 05:08PM UTC nihui travis-ci pending completion   set done
a05b97a43086410f5ff6067cc01b2044f5aa3e89 master dropout prelu scale gpu test push 08 Apr 2020 04:41AM UTC nihuini github pending completion   set done
17bf5247ccec293ee79c187a0fab34e9be397bea master visualize Mat push 07 Apr 2020 11:43AM UTC nihuini github pending completion   set done
9f3af60b3ac3b9e6d32b5602f9c5b0de1bab8cc9 master dropout prelu scale test push 07 Apr 2020 10:59AM UTC nihuini github pending completion   set done
163e2c065505b697418390fc9d5a11cab02c60ec master Travis ci armv7 (#1680) push 06 Apr 2020 08:36AM UTC GitHub github pending completion   set done
b40cd1e50706c47d44e36952029c5b0996cd279d-PR-1680 travis-ci-armv7 Merge 873987337 into 85d5e5d3e Pull #1680 06 Apr 2020 06:56AM UTC GitHub github pending completion   set done
b40cd1e50706c47d44e36952029c5b0996cd279d-PR-1680 travis-ci-armv7 Merge 873987337 into 85d5e5d3e Pull #1680 06 Apr 2020 06:05AM UTC GitHub github pending completion   set done
503b9ca6642ba0e23d2d0b1e7299496e8516f3b8-PR-1680 travis-ci-armv7 Merge 2bced9989 into 85d5e5d3e Pull #1680 06 Apr 2020 05:45AM UTC GitHub github pending completion   set done
85d5e5d3e45cb41822d55b3ee7055214ea63e879 master fix innerproduct vulkan pack8 and arm neon, disable packing_layout for int8 test push 05 Apr 2020 10:32AM UTC nihuini github pending completion   set done
32a9a489bcf47efc4d591ba307ec176ec018ff96 master fix flatten vulkan fp16p image pack1to4 and pack1to8 push 05 Apr 2020 09:21AM UTC nihuini github pending completion   set done
6077066b025ff1c07b992aed327f4d94c6ee574e master binaryop broadcasting special type 3 4 for lhs push 05 Apr 2020 06:36AM UTC nihuini github pending completion   set done
8e415348ee412d9c3c3db172f2e126205bea52eb master to_pixels family arm neon optimize push 04 Apr 2020 12:28PM UTC nihuini github pending completion   set done
e344e3cde6a7b2b22642a5178b32ba4ecd74ad7e master drop VkMat range reference for potential alignment issue push 01 Apr 2020 05:17PM UTC nihui github pending completion   set done
69b7683d0ecd20cf8d1e1ee7757d1580ff8a9573 master adapt api changes push 01 Apr 2020 12:14PM UTC nihuini github pending completion   set done
1ea9de3bdf83079658f494e035180684b09ca0d6 master create shader pipeline by type index, resolve binding count and push constant count from spirv. since we don't create compound shader module for macos and ios compatibility, it is enough to use fixed main as the shader entry point push 01 Apr 2020 11:40AM UTC nihuini github pending completion   set done
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