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google / shaderc / 119 / 6
95%
master: 95%

Build:
DEFAULT BRANCH: master
Ran 06 Nov 2015 10:40PM UTC
Files 33
Run time 1s
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06 Nov 2015 10:32PM UTC coverage: 96.33%. Remained the same
SHADERC_BUILD_TYPE=Debug SHADERC_CODE_COVERAGE=ON

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Lei Zhang
Set Vulkan and SPIR-V rules bits when invoking glslang

Without these, it assumes some GL-based set of rules and doesn't enable
everything.  Some day, it might be good if these came from command-line
flags or a #extension declaration or something.

945 of 981 relevant lines covered (96.33%)

1563.77 hits per line

Source Files on job 119.6 (SHADERC_BUILD_TYPE=Debug SHADERC_CODE_COVERAGE=ON)
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