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AuthMe-Team / AuthMeReloaded / 2491 / 1
72%
master: 72%

Build:
DEFAULT BRANCH: master
Ran 30 Aug 2021 09:36AM UTC
Files 378
Run time 1075min
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30 Aug 2021 09:36AM UTC coverage: 71.94% (-0.04%) from 71.975%
2491.1

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jenkins

GitHub
If a player is not registered then we send a LOGIN plugin message on join (#2275)

* If a player is not registered then we send a LOGIN plugin message on join

* Make looking up a profile optionally quiet

This prevents an issue where a forcedLogin of a player that doesn't exist occurring when an unregistered player switches a server. The first login would tell AuthBungee that the player is logged in, and subsequent switches would have AuthBungee send a performLogin back that would then send an unregistered player error message to the player.

Co-authored-by: bundabrg <bundabrg@grieve.com.au>
Co-authored-by: Gabriele C <sgdc3.mail@gmail.com>

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0.72 hits per line

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