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bobpaw / adv-mancala / 173 / 7
89%
main: 89%

Build:
DEFAULT BRANCH: main
Ran 25 May 2021 05:05AM UTC
Files 5
Run time 0s
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25 May 2021 04:50AM UTC coverage: 83.019% (+0.2%) from 82.857%
173.7

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Graphics with SFML (#21)

* wip

* Find vcpkg

* Added some sfml stuff

Added spritemap

* Travis fixes for sfml branch (#19)

Add sfml to Travis packages
Don't use brew bundle for osx builds
Add vcpkg for windows builds
Add caching for vcpkg
Enable verbose Cmake builds
Add vcpkg target triplet detection to cmake
Add filesystem compiler support detection
Add boost filesystem if C++17 filesystem isn't found
Add cmakeconfig.h
Add explicit casts to sf::Vector
Reorder TileMap constructor
Add explicit conversion for set_tile

* Updated spritemap with highlighted pocket

Added center function
Made on_my_side and my/their mancala public
Minor formatting
Set initial values for mancala board
Added numbers and moving if it's on the player's side

* Added test for capturing

* Fixed capture capture

Scoped tests

* Added message to static_assert

88 of 106 relevant lines covered (83.02%)

10.75 hits per line

Source Files on job 173.7
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