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spirit-code / spirit / 563853681 / 1
80%
master: 81%

Build:
Build:
LAST BUILD BRANCH: develop
DEFAULT BRANCH: master
Ran 13 Feb 2021 02:26PM UTC
Files 22
Run time 1s
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13 Feb 2021 02:26PM UTC coverage: 79.425%. Remained the same
563853681.1

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github

Gideon
UI-ImGui: fix WASM build. The main problem was that VFR options and renderers were being updated from within ImGui calls, while the active context was the one for the ImGui. This has been circumvented by adding all options updates to a deque that is worked off right before drawing. Also, the `emscripten_webgl_make_context_current( context_vfr )` call has been moved to right in front of the VFR draw. Furthermore, some shaders were not working reliably with WebGL: `const int` cannot be converted to `float` and the `f` postfix is not supported by OpenGL ES 2. Added some basicexception handling to `emscripten_loop`. Also - some fixes for the ImGui update. - some minor naming fixes. - minor update of main_web.cpp

1050 of 1322 relevant lines covered (79.43%)

0.79 hits per line

Source Files on job 563853681.1
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