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ladybug-tools / ladybug-geometry / 633 / 4
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master: 93%

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Ran 21 Nov 2020 02:25AM UTC
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21 Nov 2020 02:23AM UTC coverage: 0.0% (-93.1%) from 93.08%
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style(mesh): Fix Mesh2D Triangulation for four-vertex faces

Reason being is that _quad_to_triangles return 0 based indices. These indices have to be re-adjusted to match the indices in the "face" object

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