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excaliburjs / Excalibur / 6144 / 1
84%
main: 89%

Build:
Build:
LAST BUILD BRANCH: feat/plugin-system
DEFAULT BRANCH: main
Ran 13 Apr 2020 01:45PM UTC
Files 89
Run time 14s
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13 Apr 2020 01:23PM UTC coverage: 82.345% (+0.2%) from 82.145%
6144.1

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[#1476] Add duration and processed event, visual test migration (#1474)


Closes #1476

## Changes:

- Fixes #1476: Ensure all sounds stop when game is stopped and `Sound.play()` respects when game is in stopped state
- Added: Add `duration` to `Sound` and `AudioInstance`, when using `AudioBuffer`
- Added: Add `processed` event to `Sound` that receives processed data (`string | AudioBuffer`)
- Changed: Change `Sound.stop()` to always stop and rewind the track, even if sound is not playing
- Add `wireEngine` test coverage in addition to new changes
- Migrate audio visual tests to Storybook
  - Uses Campire and Forest 1 loops from [PremiumBeat](https://www.premiumbeat.com/blog/free-ambient-background-tracks/)

2025 of 3010 branches covered (67.28%)

6665 of 8094 relevant lines covered (82.34%)

16262.72 hits per line

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