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FAForever / server / 3184 / 1
96%
develop: 96%

Build:
DEFAULT BRANCH: develop
Ran 23 Dec 2019 09:57PM UTC
Files 48
Run time 3s
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23 Dec 2019 09:53PM UTC coverage: 94.268% (+0.1%) from 94.125%
3184.1

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Refactor message sending interface to be a coroutine (#497)

* Refactor message sending interface to be a coroutine

* Use gather to wait on some messages simultaneously

* Clean up imports

* Call gather correctly

* Check results for exceptions

* Make abort() a coroutine

* Make report_dirties a coroutine so that messages are guaranteed to be sent in order

* Add test to verify that ping message is sent

* Refactor report dirty interval using aiocron style timer

* Refactor a few other unnecessary uses of asyncio.ensure_future

* Clean up timer

* Revert geoip service change

* All commands must be coroutines, added tests for lobbyconnection error conditions

* Adjust tests so they actually work

* Add test for verifying that your foes don't see your games

* Add test for verifying that only your friends can see games with 'friends' visibility state

* Make command_pong a coroutine

2993 of 3175 relevant lines covered (94.27%)

0.94 hits per line

Source Files on job 3184.1
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Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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