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FAForever / server / 2621 / 1
96%
develop: 96%

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DEFAULT BRANCH: develop
Ran 19 Apr 2019 07:31PM UTC
Files 42
Run time 2s
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19 Apr 2019 07:27PM UTC coverage: 87.657% (+1.4%) from 86.275%
2621.1

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ICE adapter support (#411)

* #233 remove peer address & port
Those are superseded by the ICE adapter

* #233 Forward SDP records

* #237 Clean up code in preparation for reconnect

* #237 Restore game connection on reconnect

* #233 remove connectivity related code

* #271 Implement `ice_servers` API for Twilio NTS and Coturn servers

* Creates a Twilio REST API client that fetches NTS tokens
* TTL of tokens made configurable
* implement Coturns TURN REST API using HMAC auth for the --static-auth-secret coturn option

* #340 prevent a trailing lobby_connection to remove the player from player_service

* Fix test_game.py unawaited clear_data() (#365)

* Fixed memory leak when StatsD is disabled (#364)

* try to remove db submodule to make the server run on test server

* try to not get kicked from the game upon closing of the old lobby_connection

* Post-merge fixes

* Fixed cyclic dependancy

* Formatted strings and used kwargs

* Replaced mock with the dummy class - reverted the revert

* IceMessage is now IceMsg

* Added nts_client to LobbyConnection

* Fixes post-merge atrocities

* Fixing further post-merge atrocities

* add import

* Update lobbyconnection.py

* address requested changes

* Some formatting cleanup

* Remove NatPacketServer from conftest

* GameConnection doesn't take nts_client

* More formatting cleanup

* Games don't need port any more

* Remove connectivity from integration tests

* Clean up some of the CoturnHMAC and TwilioNTS stuff

* Explicitly pass ttl to nts_client.server_tokens

* Remove unnecessary variable

* do not disconnect on Bottleneck gpg message

* handle GameEnded gpnet message

* WIP debugging

* WIP debugging

* prevent non ice clients from joining

* cleanup

* cleanup

2507 of 2860 relevant lines covered (87.66%)

0.88 hits per line

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