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Ran
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Files
41
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README BADGES
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<a href="https://github.com/FAForever/server/commit/<a class=hub.com/FAForever/server/commit/ff14c86c5ab74bd91f5c6d914456dbe5fff18481">ff14c86c5<a href="https://github.com/FAForever/server/commit/ff14c86c5ab74bd91f5c6d914456dbe5fff18481">">Issue/#387 validate coop results before adding to leaderboard (#388) * Modified validate_game_settings to accommodate coop maps * Async functions need to be awaited * Refactor tests, add test for coop_game * Update default options for coop game * Check validity state before updating leaderboards * Added more validity states * Update tests * Rename TOO_EASY to WRONG_DIFFICULTY * Add OTHER_UNRANK validity state * Move single player check to game start, and clean up is_even * Adjust tests * Revert &quot;Move single player check to game start, and clean up is_even" This reverts commit </a><a class="double-link" href="https://github.com/FAForever/server/commit/<a class="double-link" href="https://github.com/FAForever/server/commit/0dcef0c70051768a0b9a2d78b11646d715649d27">0dcef0c70</a>">0dcef0c70</a><a href="https://github.com/FAForever/server/commit/ff14c86c5ab74bd91f5c6d914456dbe5fff18481">. * Move single player check to game start * Added tests for game.is_even * Handle FileNotFoundError and value error when file is empty * Add docstring for team_count * Fix multiple values for keyword argument in CoopGame * GameOption 'Expansion' is actually 1/0 instead of true/false * Added handler for unused 'Rehost', make sure uids is a string before slitting * Player and game already print their classes
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