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LLNL / mfem / 303 / 8
47%
master: 50%

Build:
Build:
LAST BUILD BRANCH: next
DEFAULT BRANCH: master
Ran 21 Sep 2018 07:12AM UTC
Files 176
Run time 9s
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21 Sep 2018 03:17AM UTC coverage: 46.613% (+0.4%) from 46.243%
DEBUG=NO MPI=YES CODECOV=YES MFEM_TEST_TARGET=test NPROCS=4 TMPDIR=/tmp

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v-dobrev
Simplify the uniform-refinement mesh methods.

In the classes Mesh and ParMesh:

* Small optimization in Mixed3DUniformRefinement for hex-only meshes.
* In Mixed3DUniformRefinement, use marker array instead of std::map.
* Rename the methods Mixed{2D,3D}UniformRefinement to
  UniformRefinement{2D,3D}.
* Remove the methods {Quad,Hex,Wedge}UniformRefinement and use
  UniformRefinement{2D,3D} instead. In terms of performance, the
  difference was negligible.

21090 of 45245 relevant lines covered (46.61%)

2519395.43 hits per line

Source Files on job 303.8 (DEBUG=NO MPI=YES CODECOV=YES MFEM_TEST_TARGET=test NPROCS=4 TMPDIR=/tmp)
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