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evolution-gaming / sharding-strategy / 35 / 1
87%
master: 87%

Build:
DEFAULT BRANCH: master
Ran 02 Apr 2018 03:23PM UTC
Files 12
Run time 0s
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02 Apr 2018 03:20PM UTC coverage: 35.693% (-1.0%) from 36.74%
35.1

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<a href="https://github.com/evolution-gaming/sharding-strategy/commit/<a class=hub.com/evolution-gaming/sharding-strategy/commit/a86b5b817992ab4e978747ec8f1f91aa84d0d5f4">a86b5b817<a href="https://github.com/evolution-gaming/sharding-strategy/commit/a86b5b817992ab4e978747ec8f1f91aa84d0d5f4">&quot;&gt;Revert: Rewrite logic of FilterByRole to allow allocation of &amp;quot;special&amp;quot; shards on &amp;quot;unified&quot; nodes (reverted from commit </a><a class="double-link" href="https://github.com/evolution-gaming/sharding-strategy/commit/<a class="double-link" href="https://github.com/evolution-gaming/sharding-strategy/commit/5a1a2bd9b1d96e8266e9788ad3ec7283c63bc35b">5a1a2bd9b</a>">5a1a2bd9b</a><a href="https://github.com/evolution-gaming/sharding-strategy/commit/a86b5b817992ab4e978747ec8f1f91aa84d0d5f4">)

121 of 339 relevant lines covered (35.69%)

0.36 hits per line

Source Files on job 35.1
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