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<a href="https://github.com/piqueserver/piqueserver/commit/<a class=hub.com/piqueserver/piqueserver/commit/<a class="double-link" href="https://git"><a class=hub.com/piqueserver/piqueserver/commit/90ee4c9de6b210d2e886292bc2d5b64a19dfd554">90ee4c9de<a href="https://github.com/piqueserver/piqueserver/commit/90ee4c9de6b210d2e886292bc2d5b64a19dfd554"><a href="https://github.com/piqueserver/piqueserver/commit/90ee4c9de6b210d2e886292bc2d5b64a19dfd554">&quot;&gt;Merge goto/gotos/move into move/moves (#298) * tried removing goto for move * Merged the 2 move functions into one with player as optional. smove works same as move just make the teleportation discrete. inverse the order of argument: /move &amp;lt;sector&amp;gt; [player] * Replace initialize() with Team constructor calls initialize is called in Team constructor making it possible to make a new Team object based off an old instance instead of calling initialize on the same object repeatedly. * smove and move working in game, missing unit tests * x y z move implemented, working when I tested in-game, sector move still working. If you try moving x y z outside of the world boundries, you are taken to the closest boundry * cleaning code * change doc to be consistent in moves * Revert &quot;Merge branch &#39;merge_move_goto&#39; of https://github.com/DD2480-Group13/piqueserver into merge_move_goto&quot; This reverts commit </a><a class="double-link" href="https://github.com/piqueserver/piqueserver/commit/<a class="double-link" href="https://github.com/piqueserver/piqueserver/commit/8d3793602282806c244b0f42fe996a535f3e40d2">8d3793602</a>">8d3793602</a><a href="https://github.com/piqueserver/piqueserver/commit/90ee4c9de6b210d2e886292bc2d5b64a19dfd554">, reversing changes made to </a><a class="double-link" href="https://github.com/piqueserver/piqueserver/commit/<a class="double-link" href="https://github.com/piqueserver/piqueserver/commit/52fa8ecb996ba5b76ee5b9ff19672477350eab9a">52fa8ecb9</a>">52fa8ecb9</a><a href="https://github.com/piqueserver/piqueserver/commit/90ee4c9de6b210d2e886292bc2d5b64a19dfd554">. * few changes required * typo * update error message when wrong number of args * fixup small /move issues * Remove typo in description * Use neutral pronouns * Use PEP8 conforming variable names * inverted order of argument to /move [player] <args>
78 of 1629 branches covered (4.79%)
Branch coverage included in aggregate %.
1399 of 6428 relevant lines covered (21.76%)
0.22 hits per line
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