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CleverRaven / Cataclysm-DDA / 2515 / 1
33%
master: 33%

Build:
DEFAULT BRANCH: master
Ran 16 Oct 2017 01:08AM UTC
Files 396
Run time 14s
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16 Oct 2017 12:55AM UTC coverage: 22.908% (+0.05%) from 22.856%
COMPILER=g++-4.8 CODE_COVERAGE=true

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travis-ci

kevingranade
Merge remote-tracking branch 'origin/pr/22101'

* origin/pr/22101:
  Change projectile bouncing to consider all creatures around.
  Remove unused function game::zombie
  Replace game::num_zombies with game::num_creatures
  Move removing dead monsters from the tracker into Creature_tracker.
  Implement monster/creature iterator:
  Call game::get_creature_if instead of iterating over all monsters manually.
  Call game::get_creatures_if to get all matching monsters
  Change mfactions to contain monster pointers instead of indizes
  Avoid repeated calls to game::zombie
  Use vector of pointers instead of indizes in mattack::upgrade.
  Move get_creatures_if into class game.
  Change game::despawn_monster to take the monster as reference

23633 of 103166 relevant lines covered (22.91%)

67823.64 hits per line

Source Files on job 2515.1 (COMPILER=g++-4.8 CODE_COVERAGE=true)
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  • Changed 89
  • Source Changed 21
  • Coverage Changed 87
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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