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CleverRaven / Cataclysm-DDA / 2175 / 1
33%
master: 33%

Build:
DEFAULT BRANCH: master
Ran 28 Sep 2017 03:13AM UTC
Files 394
Run time 15s
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28 Sep 2017 02:41AM UTC coverage: 22.587% (+0.1%) from 22.492%
COMPILER=g++-4.8 CODE_COVERAGE=true

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travis-ci

kevingranade
Merge remote-tracking branch 'origin/pr/22009'

* origin/pr/22009:
  1. Separate default aim_type object into a separate function for reuse. 2. Update Character::get_aim_types to use the separate default aim_type. 3. Add target_mode input to print_ranged_chance, since aiming calculation will be different for firing guns and throwing them. function. 4. Use only default aim_type in print_ranged_chance if an item is being thrown. 5. Generalize the gun variable name to ranged_weapon. 6. Use throw move cost calculation when in throw mode.

23270 of 103022 relevant lines covered (22.59%)

71040.0 hits per line

Source Files on job 2175.1 (COMPILER=g++-4.8 CODE_COVERAGE=true)
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  • Changed 74
  • Source Changed 2
  • Coverage Changed 73
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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