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louis-langholtz / PlayRho / 48 / 3
99%
master: 99%

Build:
DEFAULT BRANCH: master
Ran 05 Aug 2017 09:37PM UTC
Files 150
Run time 7s
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05 Aug 2017 09:17PM UTC coverage: 90.759% (+0.005%) from 90.754%
REALNUM_TYPE=float

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louis-langholtz
For issue #32 and issue #10.

Two changes:

Inlines World::IsValid(shape) into CreateFixture and throw exceptions instead of returning nullptr when invalid.
Adds configuration specifics to TilesComesToRest unit test code to avoid issues should default settings change.

Fixes CollideShapes to properly use only run-time step configuration values.

Explicitly set more world and world step configuration values to ensure tests still run as expected if settings defaults change.

Explicitly sets more world and step configuration values to ensure consistent behavior if settings defaults should get changed.

Fixes ambiguity error seen in building Testbed.

Reverts more default settings back to their Box2D 2.3.2 like values to provide new users a more expectable experience.

Makes use of new DefaultMaxTranslation setting.

Explicitly sets value defaults to be more compatible with behavior expected from Box2D 2.3.2.

Switch to defaulting some Testbed settings to compile-time defaults.
Also lowers the min vertex radius requirement and makes some Units related fixes to get compiling again with Boost units.

Updates to deal with new settings defaults.

Fixes compile error only noticed when Boost units support was enabled.

Gets HelloWorld compilable and runnable with Real=Fixed32. Get Testbed compilable with Real=Fixed32.

Gets the unit test application compilable again with Real=Fixed32.

Adds unit test to memorialize and follow up on the weirdness going on in the sim with a heavy disk on top a lighter one with the older & smaller 0.001 linear slop value.

7916 of 8722 relevant lines covered (90.76%)

11898840.83 hits per line

Source Files on job 48.3 (REALNUM_TYPE=float)
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