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AAEmu / AAEmu / 24047290628 / 1
5%
develop: 5%

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DEFAULT BRANCH: develop
Ran 06 Apr 2026 07:30PM UTC
Files 2066
Run time 52s
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06 Apr 2026 07:28PM UTC coverage: 4.88% (-0.02%) from 4.9%
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feat(game): Marine mechanics part4 (#1406)

* Fix #1404 — phantom ship equipment crash (stale bind / incomplete doodad cleanup)

* Add ship collision resolution against collide_ship doodads

* feat(physics): ship collision with emerged cliffs (ShipCliffInteraction)

* (physics): ship cliff collision — emerged rock only, softer contact, shared doodad resolve

* Siege AoE vs ships: mass-box hull hits

* fix(skills): respect TargetAreaCount for AoE and position casts

* refactor(physics): reuse ShipShipInteraction OBB SAT in ShipDoodadInteraction

* perf(physics): cut ship–doodad GetAround allocations in hot loop

* perf(physics): tighten ShipSiegeAoEHit pivot query slack to 100m

3195 of 65466 relevant lines covered (4.88%)

0.05 hits per line

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