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shader-slang / slang-rhi / 22354814779 / 2
69%
main: 69%

Build:
DEFAULT BRANCH: main
Ran 24 Feb 2026 02:27PM UTC
Files 218
Run time 8s
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24 Feb 2026 02:19PM UTC coverage: 68.679% (-0.1%) from 68.782%
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Shader table improvements (#675)

* Add ray-tracing-raygen-entrypoint-2

* Add ray-tracing-shader-table-multi-pipeline

* Refactor D3D12 shader table

* Async copy of entry point parameters in CUDA

* Improve error handling

9912 of 17252 branches covered (57.45%)

Branch coverage included in aggregate %.

30972 of 42277 relevant lines covered (73.26%)

138319.88 hits per line

Source Files on job windows-x86_64 - 22354814779.2
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