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iTowns / itowns / 21130248754 / 2 – run-itowns
88%
master: 88%

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DEFAULT BRANCH: master
Ran 19 Jan 2026 08:25AM UTC
Files 149
Run time 4s
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19 Jan 2026 08:21AM UTC coverage: 87.903% (-0.05%) from 87.951%
run-itowns – 21130248754.2

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fix(renderer): track render target usage before cleaning them up, to fix prematurely unloading textures

* fix(renderer): track and clean up render target usage to fix prematurely unloading textures

* refactor: isolate render target management in each view

* fix: unit tests

* fix: small but dangerous mistake (memory leak inducing)

* refactor: wrap render target cache into a class, move updateLayersUniformsForType out of LayeredMaterial to simplify code

* chore: improve render target tracking and disposal code

* fix: update unit test

2657 of 3413 branches covered (77.85%)

Branch coverage included in aggregate %.

26621 of 29894 relevant lines covered (89.05%)

1314.79 hits per line

Source Files on job run-itowns - 21130248754.2
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