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shader-slang / slang-rhi / 20824754646 / 3
69%
main: 69%

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DEFAULT BRANCH: main
Ran 08 Jan 2026 05:04PM UTC
Files 166
Run time 6s
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08 Jan 2026 04:55PM UTC coverage: 23.456% (-0.02%) from 23.478%
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Ensure bindless descriptor handles are freed in destructors (#617)

Updates the destructors for TextureView, Buffer, Sampler, and
AccelerationStructure implementations in both D3D12 and Vulkan backends.

Co-authored-by: Simon Kallweit <64953474+skallweitNV@users.noreply.github.com>

2150 of 11986 branches covered (17.94%)

Branch coverage included in aggregate %.

7435 of 28878 relevant lines covered (25.75%)

51.5 hits per line

Source Files on job linux-x86_64 - 20824754646.3
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