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shader-slang / slang-rhi / 20039067088 / 3
21%
main: 21%

Build:
DEFAULT BRANCH: main
Ran 08 Dec 2025 06:53PM UTC
Files 166
Run time 6s
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08 Dec 2025 06:45PM UTC coverage: 23.487% (+0.02%) from 23.465%
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Add tests for ray transform, origin, direction (#599)

* Add tests for WorldToObject and ObjectToWorld

* Add test for HitObject.GetObjectToWorld

* Add tests for ray origin and direction

* fix initializing const char* with bool

2147 of 11944 branches covered (17.98%)

Branch coverage included in aggregate %.

7397 of 28691 relevant lines covered (25.78%)

42.31 hits per line

Source Files on job linux-x86_64 - 20039067088.3
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  • Changed 1
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