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JackAshwell11 / Hades / 15811013701 / 1
73%
main: 73%

Build:
DEFAULT BRANCH: main
Ran 22 Jun 2025 09:37PM UTC
Files 17
Run time 0s
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22 Jun 2025 09:33PM UTC coverage: 21.361%. Remained the same
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JackAshwell11
Improved runtime performance by removing `KinematicComponent` from the floor factory and transferring its position data directly via the `GameObjectCreation` event.

Previously, at level 10 and beyond, the inclusion of the `KinematicComponent` caused `on_fixed_update()`` to average 25 milliseconds per step, which far exceeded the 16.67 millisecond budget required to maintain 60 FPS. This led to a performance death spiral where the game could no longer keep up with the update loop.

135 of 632 relevant lines covered (21.36%)

0.21 hits per line

Source Files on job run-python-windows-latest-3.12 - 15811013701.1
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