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JackAshwell11 / Hades / 15519789778 / 1
73%
main: 73%

Build:
DEFAULT BRANCH: main
Ran 08 Jun 2025 03:12PM UTC
Files 14
Run time 1s
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30 May 2025 02:18PM UTC coverage: 19.482% (+0.3%) from 19.162%
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JackAshwell11
Renamed `GameModel` to `HadesModel` and moved its ownership from `Game` to `HadesWindow` meaning it can be used across all views. Additionally, `registry` and `player_id` are now `cached_property`s which should improve performance.

Removed `GameEngine::generate_enemy()` from the Python bindings as its clock functionality has been moved to `GameEngine::on_update()`.

Refactored `HadesEnvironment` to no longer require all enemies to be present during the first step.

128 of 657 relevant lines covered (19.48%)

0.19 hits per line

Source Files on job run-python-windows-latest-3.13 - 15519789778.1
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