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JackAshwell11 / Hades / 15258938923 / 1
73%
main: 73%

Build:
DEFAULT BRANCH: main
Ran 26 May 2025 05:06PM UTC
Files 29
Run time 1s
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26 May 2025 05:02PM UTC coverage: 99.19% (-0.03%) from 99.223%
15258938923.1

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JackAshwell11
Replaced `UpgradeSystem` with `ShopSystem`, which supports stat upgrades (identical to the previous `UpgradeSystem`), component unlocks, and item purchases. This new system also implements the `ShopItemLoaded` and `ShopItemPurchased` events allowing the `Player` Python module to react to state changes.

Added `GameEngine::setup_shop()` which uses a JSON-based configuration file to load the offerings for the `ShopSystem`.

Removed unused Python bindings from the `Stat` class including `add_to_max_value()`, `get_current_level()`, `increment_current_level()`, and `get_max_level()`.

Resolved test naming conflict by renaming `TestStat` to `TestEffectsStat` and `TestShopStat`.

1224 of 1234 relevant lines covered (99.19%)

25825.07 hits per line

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