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shader-slang / slang-rhi / 14479244733 / 3
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main: 20%

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DEFAULT BRANCH: main
Ran 15 Apr 2025 09:24PM UTC
Files 203
Run time 7s
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15 Apr 2025 08:57PM UTC coverage: 61.982% (-0.001%) from 61.983%
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Metal improvements (#319)

* fix render pipeline creation

* fix capture support

* add support for clearing depth/stencil textures

* add depth/stencil clear test (disabled)

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Co-authored-by: Simon Kallweit <skallweit@nvidia.com>

7485 of 13990 branches covered (53.5%)

Branch coverage included in aggregate %.

22839 of 34934 relevant lines covered (65.38%)

68952.84 hits per line

Source Files on job windows-x86_64 - 14479244733.3
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