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shader-slang / slang-rhi / 14479244733 / 1
23%
main: 23%

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DEFAULT BRANCH: main
Ran 15 Apr 2025 09:24PM UTC
Files 151
Run time 5s
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15 Apr 2025 08:57PM UTC coverage: 60.172% (-0.001%) from 60.173%
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Metal improvements (#319)

* fix render pipeline creation

* fix capture support

* add support for clearing depth/stencil textures

* add depth/stencil clear test (disabled)

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Co-authored-by: Simon Kallweit <skallweit@nvidia.com>

4842 of 9460 branches covered (51.18%)

Branch coverage included in aggregate %.

14863 of 23288 relevant lines covered (63.82%)

52401.94 hits per line

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