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SFML / SFML / 11203879471 / 19
60%
master: 60%

Build:
DEFAULT BRANCH: master
Ran 06 Oct 2024 06:02PM UTC
Files 156
Run time 5s
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06 Oct 2024 05:36PM UTC coverage: 64.522% (-0.04%) from 64.56%
11203879471.19

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ChrisThrasher
Use correct iterator comparison

Switching the iterator comparison used lowers the requirement for
iterators from *RandomAccessIterators* to *ForwardIterators*, which is a
benefit. It is also more accurate; instead of saying "if `begin` is less
than the end, stop." it states "if `begin` is not equal to end, stop."

Additionally, the old '<' did not protect us from undefined behavior because it is
undefined to compare two iterators relationally that are not:

1. past the end
2. within the array

6900 of 10694 relevant lines covered (64.52%)

0.65 hits per line

Source Files on job Windows VS2022 OpenGL ES Static Debug - 11203879471.19
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