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Razakhel / RaZ / 8129260573 / 1
74%
master: 74%

Build:
Build:
LAST BUILD BRANCH: dev
DEFAULT BRANCH: master
Ran 03 Mar 2024 09:43AM UTC
Files 171
Run time 3s
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03 Mar 2024 09:34AM UTC coverage: 79.234% (-0.002%) from 79.236%
8129260573.1

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Razakhel
[Render/Texture2D] Recovering the image can now work with OpenGL ES

- The workaround is to set the texture as a read framebuffer output, then recover this
  - It was done in tests until now and has been moved to the actual function

7982 of 10074 relevant lines covered (79.23%)

2080.08 hits per line

Source Files on job 8129260573.1
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  • Changed 7
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  • Coverage Changed 2
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