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AAEmu / AAEmu / 8094013156 / 1
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DEFAULT BRANCH: develop
Ran 29 Feb 2024 09:47AM UTC
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29 Feb 2024 09:45AM UTC coverage: 2.179% (+0.005%) from 2.174%
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[Game] AI changes: (#827)

* [Game] AI changes:
- the old version of the AI ​​was deleted, the new version was left in the “v2” folder so that it would be clear what was fixed in it;
- editing the new version of AI:
- general AI parameter fields have been moved to AiParams;
- fields AlertDuration, MeleeAttackRange, TimeRange, SkillDelay, Delay of the AiParams class should be in float (found in npc_ai_params);
- the TimeRangeStart and TimeRangeEnd fields in the AiSkillList class must be float (found in npc_ai_params);
- added the class FlytrapAiParams and FlytrapCombatSkill;
- enabled debug logs;
- fixed the MoveInRange method of the BaseCombatBehavior class - added check for IsDead and _maxWeaponRange != 0;
- fixed FlytrapAlertBehavior class:
- added CheckAggression() check to the Tick method;
- fixed FlytrapAttackBehavior class:
- added check "Check out of idle pos";
- added check "Check that some target was gone out from attack end distance";
- fixed ReturnStateBehavior class:
- enabled checking for RestorationOnReturn and AlwaysTeleportOnReturn, since these fields became available;

[Game] changes in the Npc class:
- fixed the AddUnitAggro method - added a check that the unit is a pet (Mate);
- fixed the MoveTowards method - added a check for IsDead;

[Game] edits in the SkillControllers class:
- the MoveTowards method of the LeapSkillController class has been fixed, now Npcs do not move randomly on the ground;
- fixed the SkillController method - added debug logs;

[Game] edits in the MathUtil class:
- added the DistanceSqVectors method - calculating the distance without finding the square root;

* - added default values for the parameters;
- fixed the NpcReturn buff when RestorationOnReturn = true;
- added checks for null so that default values are preserved;
- added the creation of default parameters;
- added CheckAggression() check to the Tick method of the HoldPositionBehavior class;

* - added a check for ini... (continued)

431 of 22872 branches covered (1.88%)

Branch coverage included in aggregate %.

1788 of 78955 relevant lines covered (2.26%)

2.51 hits per line

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