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Stellarium / stellarium / 8061090762 / 1
12%
master: 11%

Build:
Build:
LAST BUILD BRANCH: DSO/v3.23
DEFAULT BRANCH: master
Ran 27 Feb 2024 07:41AM UTC
Files 629
Run time 17s
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27 Feb 2024 07:23AM UTC coverage: 12.35% (-0.002%) from 12.352%
8061090762.1

Pull #3644

github

10110111
Handle OBJ face lines without slashes separately

This avoids allocation inside QStringRef::split, which improves loading
time of Callanish3D OBJ file from 16 s to about 14 s on my i5-8265U CPU.

Ideally, all the cases like v, v/t, v//n, v/t/n should be handled
without allocation, but this commit only addresses the simplest one.
Pull Request #3644: Faster OBJ import

14499 of 117397 relevant lines covered (12.35%)

48274.38 hits per line

Source Files on job 8061090762.1
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